songs for reeling minds
the strange realms of the
Hafler Trio
The strange soundscapes of The Hafler Trio, although
sharing some similarities with Industrial and Ambient, could
never really be mistaken for them. They occupy that very
lonely place where something truly new is being done in our midst. While
many others might stray into the same territory, the Hafler Trio remain
even today the most remarkable example of what can be done with sound
and the human mind.
The Hafler Trio
build landscapes of sound that seem every bit as real and even more
real than what you hear every day on your way to work. But these
landscapes are ones where amazing things can happen. Often they have
more in common with our dreams than our waking lives (and not always the
most pleasant ones, either).
I have only a few
really frightening CDs in my collection. Almost all of them are by The
Hafler Trio. They aren't frightening in the way that a horror-soundtrack
is there's no predictable minor chord runs, no outbreak of screaming
violins. And, no, this isn't death metal either (I said
frightening).
This is much less direct, and far more
deadly. One part of Seven Hours Sleep for instance never fails to
evoke a few wild moments when what sounds like a restless, disorganized
mob somehow stomps right through the listener's room (or, if wearing
headphones: head).
Not many others
groups are in the position The Hafler Trio is in, having spent their
many years bringing back strange tapes of our future musics for us to
hear. If Brian Eno popularized Ambient as a clear alternative to the
straight-jacket of linear musical forms, then it has been left to The
Hafler Trio to make this sort of approach really vital both as potent
and astounding as it has any business being.
The Hafler Trio
began as Andrew McKenzie, Chris Watson (formerly of Cabaret Voltaire)
& Edward Moolenbeek. Through the years, Watson and Moolenbeek have
left and The Hafler Trio is now essentially McKenzie himself, though he
has kept true to the earlier breakthroughs and continues to garner more
and more acclaim with each release.
Check out THIS SITE
for a complete discography, and don't forget to lose your way in their
weirdly cool e-labyrinth:
http://www.brainwashed.com/h3o/
A Short Interview
with Andrew
McKenzie
The
following is an all-too-short interview that I conducted with Andrew via
e-mail. Please disregard my utterly idolatrous tone. As a long-time
devotee, it was wonderful to finally put a voice to a
sound...
***************************************
IAGO:
Your work seems to be very closely allied with that of alchemy. Almost a
kind of ‘sonic alchemy’ where the ‘transmutation’ of found sounds and
field recordings leads to something new and profound. But, having just
writ that sentence, I suspect I'm only just scratching the surface. What
are your thoughts in regards to alchemy, and how has it shaped your
work?
AM: difficult to talk about. what one person
understands by the term is almost certainly not what another would
understand by it. it's a horribly abused term, and it's dangerous, to a
certain degree, to even talk about it. I had a period of intense
involvement with what I know of to be a form of Alchemical practise, but
that mutated into something else, that I find it pretty impossible to
talk about flat out. and to a large extent, I don't think I have to: I
think a lot of it, if it works, is self-eveident. if it isn't, then it
isn't.
IAGO: I’ve noticed that while listening to a Hafler Trio
recording, very often sounds from the outside world from the street,
say, or from other rooms seem to meld into the mix in a way that is
rather startling, to the point where one can’t really say for certain
which is ‘live’ and which is ‘recorded’. I’m wondering if you have
noticed this effect, and what it might say about your work.
AM: of course I've used this effect many times, in
many different ways. it's just one of the little tricks to extend the
'work' out of the canvas, so to speak.
IAGO:
In past interviews you’ve spoken of the hidden dangers of purely digital
recording (e.g., it can be more tiresome for the human ear than analog).
Have you made any progress along the lines of subverting these
limitations? Is there any hope of getting the best of both worlds?
AM: well, I have concentrated over the last
three years more on aspects of computing that don't have that much to do
with sound: more, as I have explored many different aspects of
programming and the effects these can have, I am now in a position to
work out more of the social, and by that, I mean "creative" aspects of
the human/computer relationship. it is certainly true that the computer
has changed the 'frame' that I and many others now work in. in general,
just to give a small example, speakers are much smaller and are of much
more inferior quality than they were a few years ago, due to the fact
that a large amount of people now use small, inexpensive speakers.
therefore, many of my older recordings sound vastly different, as the
speakers simply cannot reproduce these frequencies.
IAGO: Have you explored the ‘beat frequency’ effect
in your recordings (for readers: by playing two different tones in the
left and right ears, a person’s brainwaves will tend to resonate with
the interference pattern between the two waves, bringing on the various
Alpha, Beta, Theta states).
I only ask because significant parts
of “Mastery of Money” (among others) seem to bring on a very noticeable
Alpha when played through headphones.
AM:
certainly. on many of the recordings are experiments of this nature. but
of course, this reached its height on The Hafler Trio and Thee Temple Of
Psychick Youth Present Brion Gysin's Dreamachine, which hopefully, I
shouldn't have to explain......
IAGO:
I’ve also read that you have researched the Reactive Mind of the
Scientologists. What are some of the ‘psychic tools’ you use to create
such mood-altering effects?
AM: basic control of parts of the nervous system
through repetitious, "highly charged" phrases. the only thing I have
released with reference to that is a possible "antidote" to such things.
IAGO: In a similar vein, what are some of
the actual audio tools (synthesizers, computers, &c.) that you use
to create these incredible realms of sound? The delicate texture and
overall detail is virtually unparalleled in the field.
AM: I use basically anything I can get my hands on.
no synthesisers, unless you count the ones inside a computer used to
resynthesise sounds. all the things I use have their basis in some sort
of 'organic' or 'natural' sound. I do spend a LOT of time setting things
up, and a lot of time "jewelling" these events.
IAGO: I would wager that very little (if any) of your
work is concerned with art per se, or ‘art for art’s sake’. Instead,
they seem to want to ‘do something’, to try to effect some kind of
change in the world. In a word: magic, not art. Is this a fair
statement?
AM:
uhm, yes, although it's a bit grand. I try to do what I can.
IAGO:
What are your current or upcoming projects? Can we expect another
release soon?
AM: I'm trying to get back to
"doing things" rather than just programming. there are plans to
re-release everything, and a tour of the US and Canada is slated for
late may/june.
-=T.D.